First commercial game release (Nikki Story Episodes)

We finished the release trailer, decided to release on Saturday (to match a party at which Nikki Story Episodes would be playable) but got advice that it’s more “professional” to release on Monday or Tuesday, so we did that.

Nikki Story Episodes purchase page screenshot 2012-09-20

The Nikki Story Episodes purchase page is so pretty because Humble Indie Bundle created a great design to inspire all other bundles and pay-what-you-want campaigns. Unfortunately we don’t have a timer widget.

The most important mantra: “Yes, it’s not perfect but at least it *is*!” (alt: “Release and live rather than polish and die!”). This is true for 1. the game 2. the purchase page 3. the trailer…

I’m a bit worried that this won’t make enough money for us to continue working on the game but Frictional Games’ review of their last two years gives hope.

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