Tag Archives: opengameart
Using OpenGameArt for Game Dev Jams
video: AotCfoS! gameplay At Berlin Mini Jam July 21th July 2012 (I’m one of the co-organizers, I still have to write that blog post) I helped Christiaan and Aurindam to create Attack of the Cows from outer Space! by “remixing” … Continue reading
Cute Robot – Open Game Art Success Story (Part 1?)
2011-12-03: OGA-user “Buch” submits cute robot concept art (CC-BY/GPL) 2011-12-24: OGA-user “Quandtum” creates a rigged 3D model based on that concept art (CC-BY-SA) Hopefully I did modeled the concept well enough to not disappoint Buch. I unfortunately had little time … Continue reading
A Pastel Hex-Tileset for Java Settlers of Catan
I hope there’s no trademark on these colors, which I used for the JSettlers2 tileset you see above. Download from OpenGameArt.
Making of neon-simple fantasy tile characters
I worked with Tobias on a “anti-coop” game design which he started implementing in flash. I did graphics. First I wanted to just start and opened Inkscape. Then I felt emptiness. “Wizzard”, “Paladin” and “Monster” were the terms. I learned thanks … Continue reading